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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_9C66F23AEDF74FC1916A8B489A3202E4
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2002-06-28
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878b
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33 lines
; Orbital.ini
[ORBITALS]
NUM_ORBITALS=1;
LIGHTCOLOR=LightColor.Space;
SKYCOLOR=SkyColor.Space;
SKYEMISSIVE=SkyEmissive.Blue Ambient;
;[SAMPLEORBITAL]
;OBJECT= Render Object Name
;LIGHTINTENSITY= Spline Name
;SKYINTENSITY= Spline Name
;STARTANGLE= Multiple of PI 0 = down, 1 = up 0.5 = east
;RX= Multiple of PI rotation about the X axis. Must be 0.0 for land lights
;RZ= Multiple of PI rotation about the Z axis. Must be 0.0 for land lights
;DISTANCE= In normal units away from CAMERA
;ORBITSPERHOUR= Number of orbits per hour
;LIGHTRADIUS= Angular radius of the light. If left blank program will calculate based on distance and radius
[ORBITAL000]
OBJECT=28
FORCE_VISIBLE=TRUE;
STARTANGLE=1;
RX=0.5;
RZ=0;
DISTANCE=550000;
ORBITSPERHOUR=0;
EMITS_LIGHT=TRUE;
LIGHTINTENSITY=LightIntensity.Yellow Sun;
SKYINTENSITY=SkyIntensity.Sun;
SCALE=0.7;